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How much does a mobile app cost in 2026, simple ones included
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How much does a mobile app cost in 2026, simple ones included

Screens, platforms and sign-in on the code side, developer accounts and store review outside it, plus what Apple and Google require in 2026

DualFroz - VulCode CEODualFroz - VulCode CEO·13 October 2026·2 min read

Two numbers move the price most: how many screens the first version has and how many platforms it runs on. Our Starter package covers up to 10 screens on iOS or Android, and Pro up to 25 screens on both at once. We write the app in React Native or Flutter, so iOS and Android share one codebase instead of two separate projects. Face ID sign-in, push notifications and offline mode are agreed before the quote, because each one changes the scope.

Costs and rules outside the code

ItemApp StoreGoogle Play
Developer accountUSD 99 per membership yearUSD 25, paid once
Before releaseApple typically reviews at least 50% of submissions in under 24 hours and 90% in under 48a personal account created after 13 November 2023 needs a closed test with at least 12 testers for 14 days
2026 requirementsince 28 April, apps must be built with Xcode 26 and the iOS 26 SDKfrom 31 August, new apps and updates must target Android 16 (API level 36)

What comes back after launch

Both stores keep raising their minimum SDK, so an app nobody has rebuilt will not get its next fix published. We handle the move to a new SDK under a maintenance plan or as a short job.

We create or configure your Apple Developer and Google Play accounts, prepare the store listings, screenshots and privacy policy, and take the app through review. Small interface fixes ship as over-the-air updates without waiting for another approval, and every crash lands in Sentry or Firebase Crashlytics with a full stack trace.

Packages, platforms and how we quote are on our mobile apps page.